Duck Compatibility Update!
DUCK IT. » Devlog
Hey ducklings!
Quack, quack! It’s been a while, but the pond just wasn’t the same without a fresh batch of surprises. So here we are, waddling back into your screens with an update for Duck It.
You might be wondering—why update Duck It. now? Well, the game’s code started quacking for help in the middle of the night.
What’s New?
Nothing groundbreaking, but hey—sometimes even ducks need a little feather fluffing. Here’s what’s been tweaked:
- Duck It. now has a Linux build! Because ducks don’t discriminate between operating systems.
- The night system has been revamped, now featuring morning too! Because ducks deserve sunrises.
- Light poles actually have lights now. What a concept!
- Little ducklings won’t get stuck on the grass anymore—they’ve finally learned how to walk.
- Added a final score! Try to get over 1000 and prove your superior duck skills.
- Some artwork received a few touch-ups—nothing wild, just a little extra polish. Sprinkled in some text shadows and new UI here and there.
- Performance is now smoother than a duck gliding on a calm lake.
- Fixed a couple of things that most people probably would overlook… but I would, and it was bothering me.
- Other minor tweaks that make the game technically better, even if no one asked for them.
That’s it! Just a small update to keep things feeling nice and tidy. Let me know if you spot anything weird (or if the ducks start acting suspicious). Thanks for reading and here's a duck I drew!
Happy quacking,
Duck It. Team
Files
DuckItWindows.zip 249 MB
48 days ago
DuckItLinux.zip 128 MB
48 days ago
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DUCK IT.
Save the DUCKS, they need to WORK!🦆
Status | Released |
Authors | Lucas Pastilha, Pedro Gomes 3D Art, Flash4433, Tiago Lopis, Bernardo Santiago, Duckster, Ana Carreira, LeonardoCarolo, Dr0t-ty_71 |
Genre | Rhythm |
Tags | 3D, Casual, duck, hypercasual, Isometric, you-cant-control-the-player |
Languages | English |
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